Dwarf

Dwarven ancestors burrowed deep into Terra and found below the surface new kinds of magic. While elves and humans warred above, Dwarves built industrious cultures connected by continent spanning tunnels. Rich in metals, minerals, and heat, Dwarves set to work engineering technologies centuries beyond that of the greatest elven tools.
Dwarves are focused, meticulous, and relentlessly blunt. Between metal clashing and a roaring furnace, there’s little room for minced words. Dwarves are proud to rest only as much as they need, and make best out of the rest they get. Hearty laughter and good conversation keep the mind strong.
Food is scarce and the work is hard, it takes a community in unison to stay the course.
Dwarf Traits
Darkvision. You have Darkvision with a range of 120 feet.
Dwarven Resilience. You have Resistance to Poison damage. You also have Advantage on saving throws you make to avoid or end the Poisoned condition.
Dwarven Toughness. Your Hit Point maximum increases by 1, and it increases by 1 again whenever you gain a level.
Stonecunning. As a Bonus Action, you gain Tremorsense with a range of 60 feet for 10 minutes. You must be on a stone surface or touching a stone surface to use this Tremorsense. The stone can be natural or worked.
You can use this Bonus Action a number of times equal to your Proficiency Bonus, and you regain all expended uses when you finish a Long Rest.