Merchant

Ability Scores: Constitution, Intelligence, Charisma
Skill Proficiencies:Animal Handling and Persuasion
Tool Proficiency:Navigator's Tools
Languages: Common and two of your choice
Equipment: Navigator's Tools, 2 Pouches, Traveler's Clothes, 22 GP
You apprenticed under a trader and learned commerce from the wheels up: driving caravans, plotting routes, tending the pack animals, and above all closing the deal. You can weigh goods with a glance and people with a handshake, and you’ve learned that fortune favors those bold enough to haggle for it. Every stranger is a customer who hasn’t heard your price yet.
Feat
Gain 1 Origin feat.
Languages
You already speak Common. Choose two more.